Game: Diablo2

McGreg mol-general@lists.maconlinux.org
Fri, 02 Apr 2004 17:40:44 +0200


Strange, but true.
It works in window-mode. it is not very fast, but it is well playable.

Thx
McGreg


McGreg wrote:

> Hello,
>
> my name is Gregor Galwas, usually McGreg. I am new to this mailinglist.
> I have a Pegasos2, G4-1Ghz, using Debian unstable, kernel 2.4.24 (when 
> using MOL).
> My MOL config is 96MB Ram+128MB virtual, using MacOS 9.2.2
>
> I just bought Diablo2, wanted to check if it will work with MOL.
> Installation was ok (full install about 1.1GB or something). I started 
> the game, the start-up menu opened, where i can configure Resolutions 
> and so on. I tested 640x480 and 800x600, both ok. Then when I started 
> the game, the intros started (ok). I skipped intro, then MOL crashed.
> MOL output:
>
> Rowbytes has changed (was 832, now 800)!
> Rowbytes has changed (was 832, now 800)!
> Autoswitching to console
>
> After I killed MOL (by ctrl-c) I got :
>
> Signal INT
> One more to kill emulator
> cleaning up...
> ***** SIGNAL 1 [Hangup] in thread blk-io *****
> HUP: _pid 0, _uid 0
> ***** SIGNAL 1 [Hangup] in thread async-io thread *****
> HUP: _pid 0, _uid 0
>
> Any ideas, questions? Is there any hope to make the game work (one day)?
>
> McGreg
>
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