Second Life

Michael Rockwell arisescaflowne at gmail.com
Sat Oct 13 09:11:49 MDT 2007


The biggest problem will probably be lack of graphical support. 

    The Hyper Visor completely blocks access to the RSX. 
   Until someone can find a way to bypass the HV, and or Sony releases a
patch... everything has to be done from the CPU. 

  I'm not even sure if something like a N64 emulator could run.  
   
  I'll I've done up to date is run Genesis, NES, and SNES on the system.  

-----Original Message-----
From: yellowdog-newbie-bounces at lists.terrasoftsolutions.com
[mailto:yellowdog-newbie-bounces at lists.terrasoftsolutions.com] On Behalf Of
Ron Rogers Jr.
Sent: Saturday, October 13, 2007 2:40 AM
To: yellowdog-newbie at lists.terrasoftsolutions.com
Subject: Re: Second Life

On Fri, 12 Oct 2007 15:59:45 -0600
"Shannon ODonovan" <shannon.od3 at gmail.com> wrote:

> Is anyone using PS3 with YDL to use Second Life?

It ought to be possible to compile it, SL is open-source.  The problem is SL
requires 3D acceleration through openGL.  As far as I know the Linux on the
PS3 doesn't have a hardware accelerated Mesa/OpenGL.

CronoCloud (Ron Rogers Jr.)








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