Second Life v BZFlag on PS3

Kai Staats kstaats at terrasoftsolutions.com
Sat Nov 10 21:57:28 MST 2007


On Saturday 10 November 2007 17:51, Michael Rockwell wrote:
>  I would like this howto as well.  That sounds quite interesting.   Thanks
> in  advance.

Might also want to look into Mesa, if it works into your code, as an OpenGL 
work-a-like. Great success in optimizing this for Cell at the first 
Hack-a-thon. I am going back to the folks to did this effort to get them to 
post it to the Consortium G-Forge:
http://projects.hpc-consortium.net/gf/

Hold on ...

kai


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