Second Life v BZFlag on PS3
Kai Staats
kstaats at terrasoftsolutions.com
Sat Nov 10 21:57:28 MST 2007
On Saturday 10 November 2007 17:51, Michael Rockwell wrote:
> I would like this howto as well. That sounds quite interesting. Thanks
> in advance.
Might also want to look into Mesa, if it works into your code, as an OpenGL
work-a-like. Great success in optimizing this for Cell at the first
Hack-a-thon. I am going back to the folks to did this effort to get them to
post it to the Consortium G-Forge:
http://projects.hpc-consortium.net/gf/
Hold on ...
kai
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