Second Life v BZFlag on PS3

Michael Rockwell arisescaflowne at gmail.com
Sat Nov 10 17:51:23 MST 2007


 I would like this howto as well.  That sounds quite interesting.   Thanks
in  advance. 

-----Original Message-----
From: yellowdog-newbie-bounces at lists.terrasoftsolutions.com
[mailto:yellowdog-newbie-bounces at lists.terrasoftsolutions.com] On Behalf Of
Kai Staats
Sent: Saturday, November 10, 2007 5:08 PM
To: Discussion List for New Yellow Dog Linux Users
Subject: Re: Second Life v BZFlag on PS3

On Saturday 13 October 2007 18:02, Michael Rockwell wrote:
> Odd's are very high do the limitations Sony has placed on accessing
certain
> aspects of the device, that SL wont run on the PS3.
>
>    Mainly due to the fact that the RSX (graphics card) is in accessible
> outside of the XMB (ps3 os).   The PS3 employs a Hyper Visor that limits
> access to the RSX and other areas of the hardware.  To prevent I would
> guess any modern emulation.

Bingo. Without OpenGL, it is not going to run. Now, you could do what Bill
M. 
has done and export your PS3 graphics through an x86 Linux box with OpenGL. 
Bill claims a 500% increase in video performance over the PS3 alone, if I 
recall correctly.

Bill --Where do we find this HOWTO?

kai
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